The Last of Us Part 2 and God of War Seemingly Support DualSense Features on PS5
Support for adaptive triggers and haptic feedback seems to have been added to the games.
The Last of Us Part 2 and God of War are two among several PS4 first party exclusives that Sony have added enhancements to for the purposes of being played on the PS5 via backward compatibility, but it seems better load times and improved frame rates aren’t the only improvements the games will have. As per GamesRadar, who have tested both games on the PS5, it seems support for the DualSense’s haptic feedback and adaptive triggers has also been added to the two games.
In the case of The Last of Us Part 2, actions such as drawing a bowstring trigger feedback from the triggers, while haptic feedback can be felt throughout the game, in moments of combat or when you’re, say, driving a boat. Similarly, throwing Kratos’ axe or using his shield in God of War also seems to have similar effects. What’s interesting is that neither Naughty Dog nor SIE Santa Monica have officially spoken about any such improvements being added to their games.
We do know officially that God of War runs at 60 FPS on the PS5. Meanwhile, other PS4 games, such as Days Gone and PSVR exclusive Blood and Truth, have also received backward compatibility enhancements of late.