The hack-and-slash title seems to be performing better than its publisher expected.
Darksiders Genesis was an interesting experiment for the franchise by Airship Syndicate, dropping previous games’ third person action-adventure approach and instead going for an isometric hack-and-slash style. It was clearly one that paid off, though. The game launched to solid reception on PC and Stadia in December– and that positive reception, it seems, has resulted in solid sales for the game as well.
During the company’s recent earnings call, Lars Wingefors, CEO of the Embracer Group – the parent company of Darksiders Genesis publishers THQ Nordic – said that the game had sold well at launch, and its continually strong performance has even exceeded the publisher’s expectations.
“I think Darksiders Genesis had a solid performance,” said Wingefors. “It was well received and it has continued to perform also after the release window, so I would say it’s exceeded my own expectations.”
Darksiders Genesis has been out for PC and Stadia since December, and launched for the PS4, Xbox One, and Nintendo Switch just a few days ago. You can read our review for the hack-and-slash title through here.